﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace AloneLibrary.Services.Input
{
	public interface IInputHandler
	{
		Vector2 Movement { get; }
		Vector2 Rotation { get; }

		bool Start { get; }
		bool Back { get; }
		
		bool Fire { get; }
		bool Jump { get; }
		bool Boost { get; }
	};
}
